#ifndef SCORELIST_H
#define SCORELIST_H

#include <vector>
#include "Types.h"


struct ScoreMove {
	
	Value score;
	Move move;
};

bool operator<(const ScoreMove& i, const ScoreMove& j);

class scorelist
{
public:
	scorelist(void);
	~scorelist(void);

	//vector<ScoreMove> moves;
};



#endif
